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Ch 01: The Essentials,
Ch 02: Materials and Maps
Ch 03: Lighting, Shadows and Exposure
Ch 04: Rendering
Ch 05: Indirect Illumination and FG
Ch 06: GI and Caustics
Ch 09: mr for Architecture
Ch 10: mr for Design
Ch11: iray
Appendix D: Additional Resources
Light and Environments for Rendering..
HDRI Resources
3ds Max Scripts, Shaders and Utilities
Appendic C: Additional Resources,..
Appendix D: Additional Resources, Al..
Books
Environment/Background Camera..
Environment/Background Switcher (mi)
Matte/Shadow/Reflection
Training
Web Sites
Dosch Design
HDR Source
HDRI Light Map Creation Software
Editing
Paul Debevec's HDR Shop
Spheron
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